обновился эмулятор nintendo DS для WindowsDeSmuME SVN Changelog:r5288GPU:- Auto-resolving the native framebuffer is now only performed if the frame isn’t skipped.- Add some callback routines for the beginning and ending of rendering a frame, and for the beginning and ending of rendering the 3D layer.r5287GPU:- Autoresolving the native framebuffer is now performed at the end of line 191 instead of at the end of V-Blank.- Do misc. code cleanup.
Добавлен: 26 сен 2015